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This component implements single-player scene changes. Not suitable for multiplayer.
To use this component, first you need a scene you want to change to saved and added to File -> Build Settings -> Add Current (to add a new scene, you must change to it first). Next, type it’s exact name into ’Target Scene’ and you’re all set. This component receives the ’ChangeScene’ message to activate it.
bool
changeOnStartChange the scene as soon as this object is created?
Default value: false
float
timeDelayOptional delay for mission change
Default value: 0.0f
Go to the ’Target Scene’
bool
changeOnStartChange the scene as soon as this object is created?
Default value: false
float
timeDelayOptional delay for mission change
Default value: 0.0f
Go to the ’Target Scene’