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This component sends a named message with either a Vector2 or Vector3 argument representing the horizontal and vertical axes.
GameObject
targetMessage target override
InputVectorModes
inputVectorModeShould we send the input as a vector 2 or vector 3?
Default value: InputVectorModes.Vec3
GameObject
targetMessage target override
InputVectorModes
inputVectorModeShould we send the input as a vector 2 or vector 3?
Default value: InputVectorModes.Vec3