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This component, similar to ConstantForce component, adds a constant spin or torque instead. Rigidbody use is optional. To use, add to any object that you would like to spin, and either set the rotation speed/force above in the ’Impetus’ setting, or send messages to set the spin at runtime.
Changes the impetus on the X axis.
Argument: The new rotational impetus
Changes the impetus on the Y axis.
Argument: The new rotational impetus
Changes the impetus on the Z axis.
Argument: The new rotational impetus
Changes the impetus on the X axis.
Argument: The new rotational impetus
Changes the impetus on the Y axis.
Argument: The new rotational impetus
Changes the impetus on the Z axis.
Argument: The new rotational impetus