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This component gives you the current speed of an object. If using the legacy GUI setting, not suitable for mobile. Debug mode is slow, so on mobile we recommend using Unity’s new UI system to display the output instead.
Rect
guiAreaNormalized viewport rectangle describing the area the speed appears in, values between 0 and 1
Rigidbody
bodyReference to the optional rigidbody we are reporting on (works for other types of motion as well)
bool
useFixedUpdateIf false, normal update will be used instead
Default value: true
Rect
guiAreaNormalized viewport rectangle describing the area the speed appears in, values between 0 and 1
Rigidbody
bodyReference to the optional rigidbody we are reporting on (works for other types of motion as well)
bool
useFixedUpdateIf false, normal update will be used instead
Default value: true