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This component applies torque based on mouse movement. It applies rotation on the X axis when the user moves the mouse up or down, and on the Y axis when the user moves the mouse sideways. It can be combined with other components to create more complex controllers.
bool maverickStyleAre you the Ice Man? (Reverses the vertical axis)
Default value: true
KeyCode rotateRightOptional key to rotate around the Z axis
Default value: KeyCode.E
KeyCode rotateLeftOptional key to rotate around the Z axis
Default value: KeyCode.Q
bool maverickStyleAre you the Ice Man? (Reverses the vertical axis)
Default value: true
KeyCode rotateRightOptional key to rotate around the Z axis
Default value: KeyCode.E
KeyCode rotateLeftOptional key to rotate around the Z axis
Default value: KeyCode.Q