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This component applies torque based on mouse movement. It applies rotation on the X axis when the user moves the mouse up or down, and on the Y axis when the user moves the mouse sideways. It can be combined with other components to create more complex controllers.
bool
maverickStyleAre you the Ice Man? (Reverses the vertical axis)
Default value: true
KeyCode
rotateRightOptional key to rotate around the Z axis
Default value: KeyCode.E
KeyCode
rotateLeftOptional key to rotate around the Z axis
Default value: KeyCode.Q
bool
maverickStyleAre you the Ice Man? (Reverses the vertical axis)
Default value: true
KeyCode
rotateRightOptional key to rotate around the Z axis
Default value: KeyCode.E
KeyCode
rotateLeftOptional key to rotate around the Z axis
Default value: KeyCode.Q