Next: MessageRelay, Previous: MessageDestructor, Up: Interaction.Output [Contents][Index]
This component allows something to be attached/detatched from a given parent when receiving the appropriate messages
GameObject
targetParentParent we will attach/detatch from
Parents the ’Target’ to the ’Target Parent’
Detatches the ’Target’ from the ’Target Parent’
Reverses the parented/unparented status of the ’Target’
GameObject
targetParentParent we will attach/detatch from
Parents the ’Target’ to the ’Target Parent’
Detatches the ’Target’ from the ’Target Parent’
Reverses the parented/unparented status of the ’Target’