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This component sends Animator triggers when it receives the ’TriggerAnimation’ message. This allows any message sender to cause Animator state transitions for controlling logic or animation. It can also send a trigger that’s not included here by receiving the ’TriggerSpecificAnimation’ message which takes the name of the trigger as an argument.
string
returnTriggerOptional trigger to send on the second and every alternating time after that
Default value: ""
Animator
animatorReference to the Animator component we are using, if none specified Message Animator will try to find one on this object
Sends the ’Trigger’ defined above to the Animator. Sends the ’Return Trigger’ the second time it’s called.
Send any trigger you like to the Animator even if it’s not defined above
Argument: The Mecanim trigger you would like to invoke
string
returnTriggerOptional trigger to send on the second and every alternating time after that
Default value: ""
Animator
animatorReference to the Animator component we are using, if none specified Message Animator will try to find one on this object
Sends the ’Trigger’ defined above to the Animator. Sends the ’Return Trigger’ the second time it’s called.
Send any trigger you like to the Animator even if it’s not defined above
Argument: The Mecanim trigger you would like to invoke
Next: MessageDestructor, Previous: Collection Manager, Up: Interaction.Output [Contents][Index]