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9.1.12 On Destruct

Component: OnDestruct

This component allows messages to be sent when an object is destroyed.

Field of OnDestruct: GameObject target

Optional message target override

Field of OnDestruct: MessageManager.ManagedMessage message

Message to be sent when this object is destroyed

Field of OnDestruct: GameObject target

Optional message target override

Field of OnDestruct: MessageManager.ManagedMessage message

Message to be sent when this object is destroyed